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Like many personal blogs of its era, this blog is moribund, a casualty of what we might call "the Facebook effect." However, as of late 2015, two things are clear: (1) The Indie Web is a thing, and (2) the re-decentralization of the web is a thing. So who knows? 2016 2017 (!) could be the year this blog rises from its own ashes. Stay tuned!

Thursday, 17 November 2005
There’s a nice little piece over at the WSJ Online (the free part of their online presence) about interactive fiction (or IF — sometimes referred to as text adventures). The 11th Annual Interactive Fiction Competition has just come to a close, and there are a clutch of new games to be played. Color me excited. Sure, modern games are great, but to a wordsmith like me, there is something special about interactive fiction. Beautiful prose that responds to the “reader’s” impulses may seem quaint by today’s gaming standards, but I find something restful and unique about a largely blank screen, a few magical words, and a blinking cursor. (As I have said before.)

Flying out to (and back from) Boston last June, I played For a Change and Galatea, two award-winning, free works of IF. Neither will drive you nuts with insane puzzles, and both contain some top-notch, engrossing writing. Highly recommended.
posted to /tech at 1:17pm :: 0 responses



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